Why tilers are bad idea

  • window is at the wrong place
  • window has wrong width/height
  • window has wrong margin/padding
  • use of mouse is limited
  • bad compatibility with other wm stuff (tint2)
  • extreme workflow jump when everything else uses floating paradigm

Imho the only software that uses tiling pardigm at least half-correctly is Blender (yeah, not a wm).

Old dwm scrot.

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