Interview with RollerCoaster Tycoon’s Creator

https://archive.ph/bEXT4
https://news.ycombinator.com/item?id=46130335
https://openrct2.io

Back in 1996 or 1997 I was really struggling for inspiration and focus while working on Transport Tycoon 2. This sequel to my earlier game Transport Tycoon seemed a good idea at the time but the planned improvements over Transport Tycoon Deluxe weren’t that great, and the power and memory of PCs at the time weren’t enough to allow a more ambitious approach with the sequel.

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