Minecraft world generation

https://www.youtube.com/watch?v=ob3VwY4JyzE

Multioctave perlin noise
+ multiple spline controlled height maps:

  • continentalnes
  • erosion
  • peaks & valleys

+ 3d noise + caves + biomes (2d tables for surface, some sort of 3d for caves)

tools:
https://github.com/Auburn/FastNoise2

Something funny with blender:
image-nohash-md
(value field is #frame, btw)

in motion: